Prof:Necromancy: Difference between revisions
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{{Ritual|Aspire to More| |
{{Ritual|Aspire to More| |
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− | By performing a {{gloss|ritual}} with N {{gloss|participants}}, you can upgrade your existing {{gloss|revenant}} to gain the ability to spend 2 points of {{gloss|stamina}} to call {{call|STRIKEDOWN}}. It gains N {{gloss|stamina}} up to a maximum of |
+ | By performing a {{gloss|ritual}} with N {{gloss|participants}}, you can upgrade your existing {{gloss|revenant}} to gain the ability to spend 2 points of {{gloss|stamina}} to call {{call|STRIKEDOWN}}. It gains N {{gloss|stamina}} up to a maximum of 6. This is not an Effect, it is an alteration to the Revenant and lasts 1 Week.}} |
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|{{nowrap|Necromancy 5 {{locked}}}} |
|{{nowrap|Necromancy 5 {{locked}}}} |
Revision as of 12:16, 11 October 2014
Faction Skill of the Aspirant Church
Skills marked with require a ref to use.
Skills marked with are currently unavailable and will require player action to be unlocked.
Profession Skills give you access to various support, investigation and enhancement abilities.
Your Faction gives you a discount on one of these skills.
A profession skill gives you access to all rituals and abilities described for that level of the skill.
This tree is mostly concerned with the creation and manipulation of revenants, see Revenant for the rules for revenants.
Skill | Effect |
---|---|
Necromancy 1 |
Ritual - Reanimate
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Necromancy 2 |
Ritual - By Our Command
Ritual - Extended Service
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Necromancy 3 |
Ability - As You Were Before
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Necromancy 4 |
Ritual - Aspire to More
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Necromancy 5 |
Ritual - Unfettered Ambition
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