Armour: Difference between revisions
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*Any character can wear an Armoured Vest. |
*Any character can wear an Armoured Vest. |
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*The [[Combat_Skills|Armour]] skill lets you wear heavier armours. |
*The [[Combat_Skills|Armour]] skill lets you wear heavier armours. |
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− | *Metal armour will lower a character’s {{gloss| |
+ | *Metal armour will lower a character’s {{gloss|stamina}}, if they have any. |
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Locations are at least half coverage of any two limbs, or or a helmet. For example Full plate could be a breastplate, two metal bracers (half your arms), and a helmet. Metal armour gives you per-Encounter uses of {{call|RESIST}} that you can use to ignore the {{call|CRUSH}} part of a call. So an arrow to the chest would still cause you to take 3 points of damage and knock you over, but would not {{call|CRUSH}} your chest. |
Locations are at least half coverage of any two limbs, or or a helmet. For example Full plate could be a breastplate, two metal bracers (half your arms), and a helmet. Metal armour gives you per-Encounter uses of {{call|RESIST}} that you can use to ignore the {{call|CRUSH}} part of a call. So an arrow to the chest would still cause you to take 3 points of damage and knock you over, but would not {{call|CRUSH}} your chest. |
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− | <blockquote>For example, Sarah the Hegemony Soldier has Armour 3. In her full plate armour, which is metal and covers her torso, both arms and both legs, she would gain 5 |
+ | <blockquote>For example, Sarah the Hegemony Soldier has Armour 3. In her full plate armour, which is metal and covers her torso, both arms and both legs, she would gain 5 {{gloss|hits}} as it can count as a full harness. |
− | She doesn’t want to wear full battle armour at an Interactive. She wears leather chest armour and bracers instead. As this only qualifies for Light Armour she only gains 3 |
+ | She doesn’t want to wear full battle armour at an Interactive. She wears leather chest armour and bracers instead. As this only qualifies for Light Armour she only gains 3 {{gloss|hits}}.</blockquote> |
Revision as of 16:54, 26 September 2014
- Any character can wear an Armoured Vest.
- The Armour skill lets you wear heavier armours.
- Metal armour will lower a character’s stamina, if they have any.
Type | Minimum Coverage | Extra Hits | Modifiers | Skill Required |
---|---|---|---|---|
Armoured Vest | Torso, leather or padded. | 2 | None | None |
Light Armour | Torso +1 location, leather or padded. | 3 | None | Armour 1 |
Breastplate | Torso only, physrep of metal armour. | 3 | 1 CRUSH resist
-1 Stamina |
Armour 1 |
Heavy Armour | Torso +1 location, physrep of metal armour. | 4 | 1 CRUSH resist
-2 Stamina |
Armour 2 |
Full Harness | Torso +2 locations, physrep of metal armour | 5 | 2 CRUSH resists
-3 Stamina |
Armour 3 |
Locations are at least half coverage of any two limbs, or or a helmet. For example Full plate could be a breastplate, two metal bracers (half your arms), and a helmet. Metal armour gives you per-Encounter uses of RESIST that you can use to ignore the CRUSH part of a call. So an arrow to the chest would still cause you to take 3 points of damage and knock you over, but would not CRUSH your chest.
For example, Sarah the Hegemony Soldier has Armour 3. In her full plate armour, which is metal and covers her torso, both arms and both legs, she would gain 5 hits as it can count as a full harness. She doesn’t want to wear full battle armour at an Interactive. She wears leather chest armour and bracers instead. As this only qualifies for Light Armour she only gains 3 hits.