Main Page: Difference between revisions

From NFNC

 
(38 intermediate revisions by 4 users not shown)
Line 5: Line 5:
   
 
[[File:TexasRuins2.jpg|400px|right]]
 
[[File:TexasRuins2.jpg|400px|right]]
  +
  +
No Flag No Country was the CLS game between 2014-2016, it finished with the 2016 3YGB.
  +
  +
----
   
 
Welcome to Mat Sellah, a recently discovered land centred around a mysterious Portal to the Beyond. Once a week, the Containment Zone around the Portal is opened up so that anyone with Faction sponsorship may freely investigate the Portal.
 
Welcome to Mat Sellah, a recently discovered land centred around a mysterious Portal to the Beyond. Once a week, the Containment Zone around the Portal is opened up so that anyone with Faction sponsorship may freely investigate the Portal.
Line 14: Line 18:
 
You have been authorised to contact any settlements found on Mat Sellah and given an allowance for bribes, supplies, etc. Do well, and prestige and fortune will be yours. Fail, and at best you’ll get a cramped ride back on the next cargo ship...
 
You have been authorised to contact any settlements found on Mat Sellah and given an allowance for bribes, supplies, etc. Do well, and prestige and fortune will be yours. Fail, and at best you’ll get a cramped ride back on the next cargo ship...
   
The year is 614 Post-Collapse, and the treasures of Mat Sellah are yours for the taking.
+
The year is 616 Post-Collapse, and the treasures of Mat Sellah are yours for the taking.
 
 
==Announcements==
 
 
=== Interactive ===
 
Fri 17 Oct, 7pm, Unitarian Church Hall, Victoria St
 
http://map.cam.ac.uk/Victoria+Street#52.205058,0.126564,17#52.205058,0.126564,17
 
 
 
=== Linear ===
 
Sat 18 Oct, 1pm, Grantchester Meadows car park, north end of Granchester Meadows. Walking party 12.30pm at Queens' College.
 
 
 
===Development notice===
 
The wiki currently has enough information on the setting and rules to make a character and play the game. We will be adding further minor setting info and OC information as the game progresses.
 
 
'''Recent Notable Changes:'''
 
 
[[Rules_Updates| Full rules change list is here]].
 
 
We will keep the most recent updates on the front page.
 
 
*Orisons from the Transmutation skill clarified.
 
**You get all the examples which are appropriate to your Paradigm. You may research more as a [[Downtime|Major Action]].
 
**Ease Pain has been removed. If you want to remove pain, use an Anaesthetic from Psychomancy, if you want to remove the painful part of a Wound, use Healing abilities.
 
 
 
 
Please email feedback to [mailto:larp-feedback@srcf.net larp-feedback@srcf.net]. We will be reviewing the rules after the first term and may make changes over the Christmas break. We will not make any major changes before then unless there is a clear game balance issue.
 
 
   
 
{|class=wikitable
 
{|class=wikitable
Line 67: Line 41:
 
* [[Character_Creation_Mechanics|Character Creation Mechanics]]
 
* [[Character_Creation_Mechanics|Character Creation Mechanics]]
 
* [[Downtime]]
 
* [[Downtime]]
  +
*[[Rules_Updates| Rules Updates]]
 
|
 
|
 
* [[How_to_Create_a_Character|How to Create a Character]]
 
* [[How_to_Create_a_Character|How to Create a Character]]
 
* [[Glossary|Glossary]]
 
* [[Glossary|Glossary]]
  +
*[[Design_Notes|Design Notes]]
  +
*[[Monstering]]
 
|}
 
|}

Latest revision as of 11:50, 26 February 2018

No Flag, No Country: The Manual

Introduction

No Flag No Country was the CLS game between 2014-2016, it finished with the 2016 3YGB.


Welcome to Mat Sellah, a recently discovered land centred around a mysterious Portal to the Beyond. Once a week, the Containment Zone around the Portal is opened up so that anyone with Faction sponsorship may freely investigate the Portal.

Your PC is sufficiently trusted to be allowed unrestricted access during these times. The Delegations number a couple of hundred people from each Faction, and the Portal Camp contains roughly double that number of Guild professionals, sailors, fortune-seekers and so on.

You will get personal objectives sent to you from your factions, and completing these will put you in better standing and potentially get you more resources or responsibility.

You have been authorised to contact any settlements found on Mat Sellah and given an allowance for bribes, supplies, etc. Do well, and prestige and fortune will be yours. Fail, and at best you’ll get a cramped ride back on the next cargo ship...

The year is 616 Post-Collapse, and the treasures of Mat Sellah are yours for the taking.

Setting Rules Helpful Pages