Armour
From NFNC
Any character can wear an Armoured Vest. The Armour skill lets you wear heavier armours. Metal armour will lower a character’s Stamina, if they have any.
Type | Minimum Coverage | Extra Hits | Modifiers | Skill Required |
---|---|---|---|---|
Armoured Vest | Torso, leather or padded. | 2 | None | None |
Light Armour | Torso +1 location, Leather or padded. | 3 | None | Armour 1 |
Breastplate | Torso only, physrep of metal armour. | 3 | 1 CRUSH resist -1 Stamina | Armour 1 |
Heavy Armour | Torso +1 location, physrep of metal armour. | 4 | 1 CRUSH resist -2 Stamina | Armour 2 |
Full Harness | Torso +2 locations, physrep of metal armour | 5 | 2 CRUSH resists -3 Stamina | Armour 3 |
Locations are at least half coverage of any two limbs, or or a helmet. For example Full plate could be a breastplate, two metal bracers (half your arms), and a helmet. Heavy armour gives you per-Encounter uses of RESIST that you can use to ignore the CRUSH part of a call. So an arrow to the chest would still cause you to take 3 points of damage, but not drop you.
For example, Sarah the Hegemony Soldier has Armour 3. In Heavy Armour she would have 2 Hits for wearing Armour, + 3 from the Armour Skill. She doesn’t want to wear full battle armour at an Interactive. She wears leather chest armour and bracers instead. She can only get a maximum of 1 Hit from the Armour Skill while wearing it, as well as her 2 Hits for wearing some sort of Armour.