You may elect to take wounds on this track if you satisfy the following conditions:
- You must not currently have a partially filled wound card.
- You must be gaining wounds from resisting a COMPEL.
1. You have a sharp pain behind your eyes.
2. -1 Max Stamina
3. You vision starts to blur near the edges.
4. -2 Max Hits
5. The pain behind your eyes becomes acute and you are starting to struggle to see. When you attempt to use a ranged Spell or weapon, take a
COMPEL 2: Miss.
6. -30s Bleed Count
7. -2 Max Stamina
8. Your vision blurs completely, you lose the ability to use the Ranged skill, targeted ranged calls and the ability to cone
MASS calls. You may still make melee blows, use
WIDE calls and use unconed
MASS calls.