The Hegemony
From NFNC
Overview
As an agent of the Hegemony, you are a representative of your district. There are rarely more than one figure from any one district at the portal at the same time: it is a very important post that is allocated directly by the District Mayor. Thus, you are answerable to your Mayor, the Senate, and sometimes interests in your district who can support you in more subtle ways if you advance their goals.
The Hegemony in five points
- Be good at many things, rather than just one
- You never know when an unusual skill might save your community.
- Further the domains of the Hegemony as much as a possible
- Extending one's defence is never a crime.
- You are answerable to your superiors
- Disobedience means you will be re-appointed.
- Always defend your community, whatever that community is.
- Order is the most solid basis for society
- Prevent chaos wherever it rears its head.
What they are not
- A Monarchy
- The Hegemony hates the concept of kings, just as much as the Democracy do. They simply saw that there were some elements of the former organizational system that were useful to them.
- Backward farmers
- Although there are some elements of the Hegemony who live in distant villages (which are admittedly quite muddy), people of the Hegemony are just as intelligent and cultured as those of other factions. Whether this is the view of the other factions, though, may vary...
- Homogeneous
- The Hegemony are a melting pot of different races and cultures, there is no fixed 'Hegemony' view of things, beyond the importance of order.
Important Reading
Supplemental Reading
- Religion in the Hegemony
- relationships in the hegemony
- blah
- blah