Prof:Talismancy: Difference between revisions
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{{nowrap|(Requires a Ref)}} | {{nowrap|(Requires a Ref)}} | ||
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{{Ritual|Petty Talismancy}} | {{Ritual|Petty Talismancy{{ref}}| | ||
Create a {{gloss|Talisman}} that stores any {{gloss|Spell}} or {{gloss|Strike}} costing 2 or fewer {{gloss|Stamina}}. This {{gloss|ritual}} requires an {{gloss|Empty Talisman}} and the appropriate {{gloss|spell}}/{{gloss|strike}} being used on the {{gloss|Empty Talisman}} by one of the {{gloss|participants}}. Creating a {{gloss|talisman}} can only be done at a workshop in {{gloss|downtime}} or at the {{gloss|Portal}}. {{gloss|Talismans}} cost 8 {{gloss|Ducatto}} + 8 {{gloss|Ducatto}}/level to create.}} | |||
{{Ritual|Salvage{{ref}}| | |||
Break down an existing {{gloss|Talisman}} or {{gloss|Magic Item}} into valuable spare parts. Needs 1 {{gloss|Participant}} per Level of the item. Must be done at a {{gloss|Portal}}. Requires a bead draw. White gives 25% of the value, Red 75%, black gives nothing and the {{gloss|Leader}} takes a {{gloss|Wound}} as the item explodes.}} | |||
Break down an existing {{gloss|Talisman}} or {{gloss|Magic Item}} into valuable spare parts. Needs 1 {{gloss|Participant}} per Level of the item. Must be done at a {{gloss|Portal}}. Requires a bead draw. White gives 25% of the value, Red 75%, black gives nothing and the {{gloss|Leader}} takes a {{gloss|Wound}} as the item explodes. | |||
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|{{nowrap|Talismancy 2}} | |{{nowrap|Talismancy 2}} | ||
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{{Ritual|Artifice | {{Ritual|Artifice| | ||
Make and recharge {{gloss|Minor Device}} that replicate a single L1 or 2 {{gloss|Skill}} other than Talismancy. One {{gloss|Participant}} must know the {{gloss|Skill}} you are creating an item for. The target is an object to be empowered. | Make and recharge {{gloss|Minor Device}} that replicate a single L1 or 2 {{gloss|Skill}} other than Talismancy. One {{gloss|Participant}} must know the {{gloss|Skill}} you are creating an item for. The target is an object to be empowered. | ||
L1 Item: 40 {{gloss|Ducatto}} to create, 32 to recharge. | *L1 Item: 40 {{gloss|Ducatto}} to create, 32 to recharge. | ||
L2 Item: 80 {{gloss|Ducatto}} to create, 64 to recharge. | *L2 Item: 80 {{gloss|Ducatto}} to create, 64 to recharge.}} | ||
{{Ability|Custom Job | {{Ability|Custom Job| | ||
Each week you may make or recharge a single {{gloss|Minor Device}} that only works for yourself. This costs 0 {{gloss|Ducatto}}.}} | |||
Each week you may make or recharge a single {{gloss|Minor Device}} that only works for yourself. This costs 0 {{gloss|Ducatto}}. | |||
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|{{nowrap|Talismancy 3}} | |{{nowrap|Talismancy 3}} | ||
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{{Ritual|Greater Talismancy}} | {{Ritual|Greater Talismancy| | ||
As Petty Talismancy but for a {{gloss|Spell}} or {{gloss|Strike}} costing 3 or fewer {{gloss|Stamina}}.}} | |||
{{Ability|Efficiency| | |||
You may use an extra {{gloss|Talisman}} per day.}} | |||
{{Ability|Efficiency | |||
You may use an extra {{gloss|Talisman}} per day | |||
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|{{nowrap|Talismancy 4}} | |{{nowrap|Talismancy 4}} | ||
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{{Ability|Masterpiece | {{Ability|Masterpiece| | ||
You may make and recharge a {{gloss|Personal Magical Device}}. This costs no money to create or recharge, does not count as your one {{gloss|Magic Device}}, is permanently {{gloss|bound}} to you and can replicate a single L1-3 {{gloss|Skill}}.}} | |||
You may make and recharge a {{gloss|Personal Magical Device}}. This costs no money to create or recharge, does not count as your one {{gloss|Magic Device}}, is permanently {{gloss|bound}} to you and can replicate a single L1-3 {{gloss|Skill}}. | |||
Perform this {{gloss|Ritual}} with someone who knows the {{gloss|skill}} you want your {{gloss|Personal Device}} to copy. Your {{gloss|Personal Device}} now holds that {{gloss|Skill}} for you. You may only attune your device once a week. | {{Ritual|Attunement| | ||
Perform this {{gloss|Ritual}} with someone who knows the {{gloss|skill}} you want your {{gloss|Personal Device}} to copy. Your {{gloss|Personal Device}} now holds that {{gloss|Skill}} for you. You may only attune your device once a week.}} | |||
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|{{nowrap|Talismancy 5 {{locked}}}} | |{{nowrap|Talismancy 5 {{locked}}}} | ||
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{{Ability|Prototype}} | {{Ability|Prototype{{ref}}| | ||
Can attempt to create novel Devices or {{gloss|Talismans}} with effects similar to known {{gloss|Skills}} or entirely novel functions. Expense may vary.}} | |||
Can attempt to create novel Devices or {{gloss|Talismans}} with effects similar to known {{gloss|Skills}} or entirely novel functions. Expense may vary. | |||
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Revision as of 14:41, 23 September 2014
Skill | Effect |
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Talismancy 1
(Requires a Ref) |
Ritual - Petty Talismancy
Ritual - Salvage
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Talismancy 2 |
Ritual - Artifice
Ability - Custom Job
|
Talismancy 3 |
Ritual - Greater Talismancy
Ability - Efficiency
|
Talismancy 4 |
Ability - Masterpiece
Ritual - Attunement
|
Talismancy 5 |
Ability - Prototype
|