Prof:Necromancy: Difference between revisions
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|{{nowrap|Necromancy 1}}  | |{{nowrap|Necromancy 1}}  | ||
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{{Ritual|Reanimate  | {{Ritual|Reanimate|  | ||
By spending 30 seconds talking at a deceased body, you make it rise as a {{gloss|Revenant}} for around 10 minutes.}}  | |||
By spending 30 seconds talking at a deceased body, you make it rise as a {{gloss|Revenant}} for around 10 minutes.  | |||
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|{{nowrap|Necromancy 2}}  | |{{nowrap|Necromancy 2}}  | ||
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{{Ritual|By Our Command  | {{Ritual|By Our Command|  | ||
By performing a {{gloss|ritual}} with N other people, you can upgrade your {{gloss|Revenant}} with either +N {{gloss|hits}} or the capability to perform complex tasks. A {{gloss|Revenant}} may only have one of these upgrades.}}  | |||
By performing a {{gloss|ritual}} with N other people, you can upgrade your {{gloss|Revenant}} with either +N {{gloss|hits}} or the capability to perform complex tasks. A {{gloss|Revenant}} may only have one of these upgrades.  | |||
By performing a {{gloss|ritual}} with N other people, you may extend the lifespan of a {{gloss|Revenant}} by N days.  | {{Ritual|Extended Service|  | ||
By performing a {{gloss|ritual}} with N other people, you may extend the lifespan of a {{gloss|Revenant}} by N days.}}  | |||
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|{{nowrap|Necromancy 3}}  | |{{nowrap|Necromancy 3}}  | ||
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{{Ability|As You Were Before  | {{Ability|As You Were Before|  | ||
Given 30 seconds of uninterrupted roleplay, you may restore any {{gloss|Revenants}} within touch range to full {{gloss|Hits}} and repair any {{call|CRUSH}}es on them. This costs 3 {{gloss|Stamina}}.}}  | |||
Given 30 seconds of uninterrupted roleplay, you may restore any {{gloss|Revenants}} within touch range to full {{gloss|Hits}} and repair any {{call|CRUSH}}es on them. This costs 3 {{gloss|Stamina}}.  | |||
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|{{nowrap|Necromancy 4}}  | |{{nowrap|Necromancy 4}}  | ||
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{{Ritual|Aspire to More  | {{Ritual|Aspire to More|  | ||
By performing a {{gloss|ritual}} with N other people, you can upgrade your existing {{gloss|Revenant}} to gain the ability to spend 1 point of {{gloss|Stamina}} to call {{call|STRIKEDOWN}}. It gains N {{gloss|stamina}} up to a maximum of 5.}}  | |||
By performing a {{gloss|ritual}} with N other people, you can upgrade your existing {{gloss|Revenant}} to gain the ability to spend 1 point of {{gloss|Stamina}} to call {{call|STRIKEDOWN}}. It gains N {{gloss|stamina}} up to a maximum of 5.  | |||
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|{{nowrap|Necromancy 5 {{locked}}}}  | |{{nowrap|Necromancy 5 {{locked}}}}  | ||
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{{Ritual|Unfettered Ambition  | {{Ritual|Unfettered Ambition{{ref}}|  | ||
You can experiment with giving {{gloss|Revenants}} other powers and will be given a good idea of what is and is not possible.}}  | |||
You can experiment with giving {{gloss|Revenants}} other powers and will be given a good idea of what is and is not possible.  | |||
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Revision as of 13:02, 23 September 2014
This tree is mostly concerned with the creation and manipulation of Revenants, see Rules:Revenant for the rules for Revenants.
| Skill | Effect | 
|---|---|
| Necromancy 1 | 
 Ritual - Reanimate 
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| Necromancy 2 | 
 Ritual - By Our Command 
 Ritual - Extended Service 
  | 
| Necromancy 3 | 
 Ability - As You Were Before 
  | 
| Necromancy 4 | 
 Ritual - Aspire to More 
  | 
| Necromancy 5 | 
 Ritual - Unfettered Ambition 
  |