Rules Updates: Difference between revisions
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(Created page with "* IC rules for trials have been altered to replace Trial By Combat with a voting mechanism. * Rules for the ''Catch Breath'' ability have been changed. General_Rules#Player_...") |
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*Orisons from the Transmutation skill clarified. |
*Orisons from the Transmutation skill clarified. |
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**You get all the examples which are appropriate to your Paradigm. You may research more as a [[Downtime|Major Action]]. |
**You get all the examples which are appropriate to your Paradigm. You may research more as a [[Downtime|Major Action]]. |
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+ | **Ease Pain has been removed. If you want to remove pain, use an Anaesthetic from Psychomancy, if you want to remove the painful part of a Wound, use Healing abilities. |
Revision as of 12:17, 21 October 2014
- IC rules for trials have been altered to replace Trial By Combat with a voting mechanism.
- Rules for the Catch Breath ability have been changed. See here
- Improvised Rituals have been clarified. You may not perform these in Downtime and you may only lead one per day.
- Armour has been clarified. A character never gains current hits by putting on armour. If they have lost hits and remove armour they drop to 1 Hit.
- Orisons from the Transmutation skill clarified.
- You get all the examples which are appropriate to your Paradigm. You may research more as a Major Action.
- Ease Pain has been removed. If you want to remove pain, use an Anaesthetic from Psychomancy, if you want to remove the painful part of a Wound, use Healing abilities.