Prof:Necromancy: Difference between revisions
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[[Skills|<<< Back to Skills]]  | [[Skills|<<< Back to Skills]]  | ||
This tree is mostly concerned with the creation and manipulation of {{gloss|Revenants}}, see [[Rules:Revenant]] for the rules for  {{gloss|Revenants}}.  | |||
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Revision as of 09:28, 16 September 2014
<<< Back to Skills This tree is mostly concerned with the creation and manipulation of Revenants, see Rules:Revenant for the rules for Revenants.
| Skill | Effect | 
|---|---|
| Necromancy 1 | 
 Ritual - Reanimate 
 By spending 30 seconds talking at a deceased body, you make it rise as a Revenant for around 10 minutes.  | 
| Necromancy 2 | 
 Ritual - By Our Command 
 By performing a ritual with N other people, you can upgrade your Revenant with either +N hits or the capability to perform complex tasks. A Revenant may only have one of these upgrades. Ritual - Extended Service 
 By performing a ritual with N other people, you may extend the lifespan of a Revenant by N days.  | 
| Necromancy 3 | 
 Ability - As You Were Before 
 Given 30 seconds of uninterrupted roleplay, you may restore any Revenants within touch range to full Hits and repair any CRUSHes on them. This costs 3 Stamina.  | 
| Necromancy 4 | 
 Ritual - Aspire to More 
 By performing a ritual with N other people, you can upgrade your existing Revenant to gain the ability to spend 1 point of Stamina to call STRIKEDOWN. It gains N stamina up to a maximum of 5.  | 
| Necromancy 5 
 (Requires a Ref)  | 
 Ritual - Unfettered Ambition 
 You can experiment with giving Revenants other powers and will be given a good idea of what is and is not possible.  |