Prof:Necromancy: Difference between revisions
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|{{nowrap|Necromancy 1}} | |{{nowrap|Necromancy 1}} | ||
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{{Ritual|Reanimate | {{Ritual|Reanimate| | ||
By spending 30 seconds talking at a deceased body, you make it rise as a {{gloss|Revenant}} for around 10 minutes.}} | |||
By spending 30 seconds talking at a deceased body, you make it rise as a {{gloss|Revenant}} for around 10 minutes. | |||
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|{{nowrap|Necromancy 2}} | |{{nowrap|Necromancy 2}} | ||
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{{Ritual|By Our Command | {{Ritual|By Our Command| | ||
By performing a {{gloss|ritual}} with N other people, you can upgrade your {{gloss|Revenant}} with either +N {{gloss|hits}} or the capability to perform complex tasks. A {{gloss|Revenant}} may only have one of these upgrades.}} | |||
By performing a {{gloss|ritual}} with N other people, you can upgrade your {{gloss|Revenant}} with either +N {{gloss|hits}} or the capability to perform complex tasks. A {{gloss|Revenant}} may only have one of these upgrades. | |||
By performing a {{gloss|ritual}} with N other people, you may extend the lifespan of a {{gloss|Revenant}} by N days. | {{Ritual|Extended Service| | ||
By performing a {{gloss|ritual}} with N other people, you may extend the lifespan of a {{gloss|Revenant}} by N days.}} | |||
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|{{nowrap|Necromancy 3}} | |{{nowrap|Necromancy 3}} | ||
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{{Ability|As You Were Before | {{Ability|As You Were Before| | ||
Given 30 seconds of uninterrupted roleplay, you may restore any {{gloss|Revenants}} within touch range to full {{gloss|Hits}} and repair any {{call|CRUSH}}es on them. This costs 3 {{gloss|Stamina}}.}} | |||
Given 30 seconds of uninterrupted roleplay, you may restore any {{gloss|Revenants}} within touch range to full {{gloss|Hits}} and repair any {{call|CRUSH}}es on them. This costs 3 {{gloss|Stamina}}. | |||
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|{{nowrap|Necromancy 4}} | |{{nowrap|Necromancy 4}} | ||
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{{Ritual|Aspire to More | {{Ritual|Aspire to More| | ||
By performing a {{gloss|ritual}} with N other people, you can upgrade your existing {{gloss|Revenant}} to gain the ability to spend 1 point of {{gloss|Stamina}} to call {{call|STRIKEDOWN}}. It gains N {{gloss|stamina}} up to a maximum of 5.}} | |||
By performing a {{gloss|ritual}} with N other people, you can upgrade your existing {{gloss|Revenant}} to gain the ability to spend 1 point of {{gloss|Stamina}} to call {{call|STRIKEDOWN}}. It gains N {{gloss|stamina}} up to a maximum of 5. | |||
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|{{nowrap|Necromancy 5 {{locked}}}} | |{{nowrap|Necromancy 5 {{locked}}}} | ||
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{{Ritual|Unfettered Ambition | {{Ritual|Unfettered Ambition{{ref}}| | ||
You can experiment with giving {{gloss|Revenants}} other powers and will be given a good idea of what is and is not possible.}} | |||
You can experiment with giving {{gloss|Revenants}} other powers and will be given a good idea of what is and is not possible. | |||
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Revision as of 14:02, 23 September 2014
This tree is mostly concerned with the creation and manipulation of Revenants, see Rules:Revenant for the rules for Revenants.
Skill | Effect |
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Necromancy 1 |
Ritual - Reanimate
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Necromancy 2 |
Ritual - By Our Command
Ritual - Extended Service
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Necromancy 3 |
Ability - As You Were Before
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Necromancy 4 |
Ritual - Aspire to More
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Necromancy 5 |
Ritual - Unfettered Ambition
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