The World: Difference between revisions
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=== Humans === |
=== Humans === |
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+ | Humans are humans. Most of them live in the Hegemony, a federal republic formed from the remnants of a broken empire. |
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− | Humans are humans |
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=== Ozgur === |
=== Ozgur === |
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+ | Notable by the metallic or rocky scales on their faces, the Ozgur are a former slave race of a fallen empire, now controlling the learned Democracy. |
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− | The Ozgur are a former slave race . Mainly found in the Democracy, much of their culture can be found ... |
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=== Alfar === |
=== Alfar === |
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+ | The Alfar are pointy-eared, tattooed and higly agressive and competive in nature. They are mostly found raiding and trading out of the Vendicsal, but settle anywhere there's a chance of a challenge. |
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== Bestiary == |
== Bestiary == |
Revision as of 22:27, 28 September 2014
The Realm is a large place, and not all is known about it. the same goes for Mat Sellah. As more is discovered, more will end up here.
History
The war of Igimund's Rift, and the discovery of Mat Sellah.
Key Places
A list of the major places in the Realm, that well-travelled agents might know about.
Economy
The economy of the Realm, and how money works at the Portal.
The Races
Humans
Humans are humans. Most of them live in the Hegemony, a federal republic formed from the remnants of a broken empire.
Ozgur
Notable by the metallic or rocky scales on their faces, the Ozgur are a former slave race of a fallen empire, now controlling the learned Democracy.
Alfar
The Alfar are pointy-eared, tattooed and higly agressive and competive in nature. They are mostly found raiding and trading out of the Vendicsal, but settle anywhere there's a chance of a challenge.
Bestiary
There are various unpleasant creatures that inhabit the lands of Mat Sellah, and it would be unusual for agents not to encounter these on their journeys. A list of the most common types can be found below