Prof:Necromancy: Difference between revisions
From NFNC
No edit summary |
No edit summary |
||
Line 34: | Line 34: | ||
|- |
|- |
||
|{{nowrap|Necromancy 5 {{locked}}}} |
|{{nowrap|Necromancy 5 {{locked}}}} |
||
− | {{nowrap|(Requires a Ref)}} |
||
| |
| |
||
− | {{Ritual|Unfettered Ambition}} |
+ | {{Ritual|Unfettered Ambition}}{{ref}} |
You can experiment with giving {{gloss|Revenants}} other powers and will be given a good idea of what is and is not possible. |
You can experiment with giving {{gloss|Revenants}} other powers and will be given a good idea of what is and is not possible. |
Revision as of 17:07, 22 September 2014
<<< Back to Skills This tree is mostly concerned with the creation and manipulation of Revenants, see Rules:Revenant for the rules for Revenants.
Skill | Effect |
---|---|
Necromancy 1 |
Ritual - Reanimate
By spending 30 seconds talking at a deceased body, you make it rise as a Revenant for around 10 minutes. |
Necromancy 2 |
Ritual - By Our Command
By performing a ritual with N other people, you can upgrade your Revenant with either +N hits or the capability to perform complex tasks. A Revenant may only have one of these upgrades. Ritual - Extended Service
By performing a ritual with N other people, you may extend the lifespan of a Revenant by N days. |
Necromancy 3 |
Ability - As You Were Before
Given 30 seconds of uninterrupted roleplay, you may restore any Revenants within touch range to full Hits and repair any CRUSHes on them. This costs 3 Stamina. |
Necromancy 4 |
Ritual - Aspire to More
By performing a ritual with N other people, you can upgrade your existing Revenant to gain the ability to spend 1 point of Stamina to call STRIKEDOWN. It gains N stamina up to a maximum of 5. |
Necromancy 5 |
Ritual - Unfettered Ambition
You can experiment with giving Revenants other powers and will be given a good idea of what is and is not possible. |