Magical Items: Difference between revisions

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A '''Talisman''' for a {{gloss|Strike}} may be a weapon or any other appropriate item. A strength potion, a magic brooch, etc. You only need the talisman in your possession to activate it, but roleplaying is encouraged. A weapon can represent multiple '''Talismans''', say a magic sword that has been charged up with 3 uses of {{call|TRIPLE}}.
 
A '''Talisman''' for a {{gloss|Strike}} may be a weapon or any other appropriate item. A strength potion, a magic brooch, etc. You only need the talisman in your possession to activate it, but roleplaying is encouraged. A weapon can represent multiple '''Talismans''', say a magic sword that has been charged up with 3 uses of {{call|TRIPLE}}.
   
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You can choose to buy '''Talismans''' and the reagents for making '''Talismans''' from {{gloss|NPC}} vendors as a minor action in your {{gloss|downtime}}. The prices they charge are as follows:
NPC Price List:
 
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* '''Lv 1 Talisman''': 32 {{gloss|Ducatto}}
Talisman: 16 Ducatto + 16 Ducatto per level.
 
Blank Talisman: 16 Ducatto
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* '''Lv 2 Talisman''': 48 {{gloss|Ducatto}}
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* '''Blank Talisman''': 16 {{gloss|Ducatto}}
   
 
== Magic Items ==
 
== Magic Items ==

Revision as of 09:55, 26 September 2014

Talismans

Talismans are the Intent and Power needed to use a Spell or Strike, packaged into a handy device. You do not need to know how to use a Spell or Strike to use a Talisman. When a character uses a Talisman, they may cast the Spell or make the Strike immediately, and the Talisman loses its power. A Talisman will have a card describing the call that it contains. A character may use up to three Talismans a day.

The Talisman for a Spell should be non-weapon items representing a single-use Focus. A magic potion, a scroll, a strange device. You use the Talisman as your Focus to cast the Spell.

A Talisman for a Strike may be a weapon or any other appropriate item. A strength potion, a magic brooch, etc. You only need the talisman in your possession to activate it, but roleplaying is encouraged. A weapon can represent multiple Talismans, say a magic sword that has been charged up with 3 uses of TRIPLE.

You can choose to buy Talismans and the reagents for making Talismans from NPC vendors as a minor action in your downtime. The prices they charge are as follows:

Magic Items

You can only be attuned to one Magic Item. You attune a Magic Item overnight, by having it near you while you sleep. Attuning it to a new owner breaks the link to the last one. Items need recharging once a week by a Talismancer, at the cost given in that section.